‏إظهار الرسائل ذات التسميات call of duty. إظهار كافة الرسائل
‏إظهار الرسائل ذات التسميات call of duty. إظهار كافة الرسائل

الخميس، 14 يوليو 2016

Call of Duty World at War Pc

Call of Duty: World at War is a 2008 first-person shooter video game developed by Treyarch and published by Activision for Microsoft Windows, PlayStation 3, Playstation 2, Wii, and Xbox 360. It is generally considered to be the fifth mainstream game of the Call of Duty series and returns the setting to World War II. The game is also the first title in the Black Ops story line. The game was released in North America on November 11, 2008, and in Europe on November 14, 2008. A Windows Mobile version was also made available by Glu Mobile and different storyline versions for the Nintendo DS and PlayStation 2 were also produced, but remain in the World War II setting. The game is based on an enhanced version of the Call of Duty 4: Modern Warfare game engine developed by Infinity Ward with increased development on audio and visual effects.

Call of Duty Black Ops 1 Pc

Black Ops is a first-person shooter, retaining the same gameplay mechanics as previous Call of Duty titles. The player assumes the role of a foot soldier who can wield various firearms (only two of which can be carried at once), throw grenades and other explosives, and use other equipment as weapons. A player close enough to an enemy can kill with one knife blow. A character can take three stances: standing, crouching or prone. Each affects rate of movement, accuracy, and stealth. The player can drop to the prone stance from the standing stance while running (colloquially known as "dolphin diving"), and can momentarily sprint before having to stop. The screen glows red to indicate damage to a player's health, which regenerates over time. When the character is within the blast radius of a live grenade, an on-screen marker indicates where it is in relation to the player, helping the player to move away or to throw it back. Among the weapons new to the series in Black Ops are crossbows with bolts and explosive ammunition, Dragon's Breath rounds and ballistic knives .

As a first in the Call of Duty main series, player characters can now speak during gameplay, whereas in previous installments, primarily those made by Infinity Ward, characters would be silent during gameplay, even if they could speak during cut scenes.